Introduction to 3D Game Engine Design Using DirectX 9 and C# : 9781590590812

Introduction to 3D Game Engine Design Using DirectX 9 and C# illustrates the process of creating a simple 3D game engine. During this process, author Lynn Harrison demonstrates many facets of the DirectX 9 software through clear-cut explanations and examples.


Throughout the course of the book, you'll develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play. To write the game, you'll use cutting-edge technologies—C# and DirectX, and the .NET Framework—and you'll go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design.

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