Let Your Imagination Run Wild
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instruction in this easy-to-follow guide.
Introducing 3ds Max 9: 3D for Beginners breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the pipeline—from preproduction to production to postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world examples from talented 3ds Max beginners. From immediately creating your first animation to tackling poly modeling, rendering, and particles, you'll get a solid grounding in 3ds Max 9.
- Build the knowledge you need for game, film, and TV production
Master modeling—from simple and complex polygon mechanical models to organic character modeling
Assign textures effects and UV texture mapping
Create walk cycles and simple character animations with Character Studio
Explore lighting, rendering, and raytracing concepts
Render through mental ray and raytracing
Discover simple rigid body dynamics and Max's particle systems
Valuable companion CD
The CD includes all the image files, scenes, and support materials needed to create the tutorials in the book, as well as a demo version of 3ds Max.
Create a low-poly model tank
Learn to apply different surfaces to objects
Put cameras to workAbout the Authors
About the Author
Dariush Derakhshani is an award-winning 3D animator, author, and educator. He has worked on movies such as The Fantastic Four and Pan's Labyrinth, the South Park TV series, and numerous commercials and music videos. He teaches 3D animation and is the author of Introducing Maya 7: 3D for Beginners (Sybex).
Randi L. Munn teaches 3D animation at The Art Institute of California and has worked as a digital artist and technical director for games and movie projects with Gizmo Games, RJB Enterprises, and Sony.